18/DEC/09

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pizzini3000

  • Playing from: Wilmington, DE
  • Platforms: DS | PC | PS3 | WEB | X360

Member since: 18/OCT/09

99 Games |  70 Contributions |  47 Media | 320 Followers

0 updated 19 days ago

Status

“I just remembered how to change my status!”
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pizzini3000

03:09 PM ET, 03/FEB/10

“@LordXenophon It doesn't matter if you accept the definition or not. The fact is, both quality and budget definitions apply. It's an ambiguous term, and that's all there is to it. Do you have the budget numbers, or are you just guessing? Your...”

21

A reply to: Pitfalls and Excellence of Cash Shops | World of Warcraft (PC-MAC) & 2 others

pizzini3000

07:24 PM ET, 29/JAN/10

“@TamaraLane I think we're seeing eye to eye now. Final Fantasy XI had a lot of greatness in it. One of which was the detection system. There were 3 ways a mob could detect you, sight, sound, and smell. Sight was a cone in front of them, smell and...”

17

A reply to: Overused – Sticky Targeting | World of Warcraft (PC-MAC) & 6 others

pizzini3000

04:46 PM ET, 29/JAN/10

“@Daas If I were suggesting that existing games just switch to a collision-based system and not change anything else, I would agree with you, but I never even implied that. Certainly you know people in FPS games get hit by relatively slow moving...”

17

A reply to: Overused – Sticky Targeting | World of Warcraft (PC-MAC) & 6 others

pizzini3000

08:36 AM ET, 29/JAN/10

“@TamaraLane That "it doesn't have to make sense cause their is magic" excuse is absolute bullshit. The game is, at it's core, mirroring real life. You can't expect non-magical stuff to act any differently that its real life counterpart....”

17

A reply to: Overused – Sticky Targeting | World of Warcraft (PC-MAC) & 6 others

pizzini3000

05:56 PM ET, 28/JAN/10

“I think that sticky targeting, as it is used everywhere now, is over used. Developers should reevaluate it before they implement it. I think alternate hit detection/calculation options are feasible for twitch and non-twitch players alike. I don't...”

17

A reply to: Overused – Sticky Targeting | World of Warcraft (PC-MAC) & 6 others

pizzini3000

05:05 PM ET, 25/JAN/10

“I'll write a follow-up article for next monday's Game Theory feature.”

47

A reply to: Overused - Death | World of Warcraft (PC-MAC) & 3 others

pizzini3000

10:15 AM ET, 24/JAN/10

“After doing months of hard research, searching the depths of the interwebs, it looks like there is no hard definition on what makes a Triple-A game. Some people say it's what's put into it, and some people say it's how it's received. I chose to...”

21

A reply to: Pitfalls and Excellence of Cash Shops | World of Warcraft (PC-MAC) & 2 others

pizzini3000

05:26 PM ET, 22/JAN/10

“I'm one of those wierdos who use an ergonomic keyboard. When I game with a regular keyboard i have to rotate it 10º-20º.”

23

A reply to: The Ultimate Gamer Keyboard

pizzini3000

05:23 PM ET, 22/JAN/10

“He's possessed!”

6

A reply to: Ha ha HUR | Team Fortress 2 (PC)

pizzini3000

05:22 PM ET, 22/JAN/10

“@Neodarkside I was a fan of City of Heroes' XP debt. It didn't feel like XP loss, but it was still horrible enough to want to avoid. Nothing was worse, to me, than leveling DOWN in FFXI. It was gut-wrenching.”

47

A reply to: Overused - Death | World of Warcraft (PC-MAC) & 3 others

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